Nvidia said its revenue rose 50 percent to $3.87 billion for the second quarter ended July 26, 2020.
Mellanox contributed approximately 14 percent of total company revenue. Nvidia completed the acquisition of Mellanox Technologies on April 27, 2020.
Nvidia in Q2
Data Center — $1.75 billion (+54 percent)
Gaming — $1.65 billion (+24 percent)
Professional Visualization — $203 million (–34 percent)
Automotive — $111 million (–28 percent)
Nvidia’s Graphics segment revenue rose 16 percent to $2.09 billion. Nvidia’s Compute & Networking segment revenue, which includes Mellanox, was $1.78 billion, up 130 percent from a year ago and up 52 percent sequentially.
Gaming revenue rose 26 percent to $1.65 billion.
Professional Visualization revenue fell 30 percent to $203 million.
Data Center revenue, which includes Mellanox, rose 167 percent to $1.75 billion. Mellanox contributed approximately 14 percent of total company revenue and just over 30 percent of Data Center revenue for the second quarter.
In addition to Mellanox, the increases were driven by the ramp of Ampere GPU architecture products.
Automotive revenue was $111 million, down 47 percent from a year earlier and down 28 percent sequentially.
OEM and Other revenue was $146 million, up 32 percent from a year ago and up 6 percent sequentially, primarily due to higher demand for entry-level laptop GPUs.
“Adoption of Nvidia computing is accelerating, driving record revenue and exceptional growth,” said Jensen Huang, founder and CEO of Nvidia. “Growth in GeForce gaming accelerated as gamers increasingly immerse themselves in realistic virtual worlds created by Nvidia RTX ray tracing and AI.